

The same vacuum effect is what causes certain consistencies of mud to pull the shoes off of your feet. When limbs are moved around under the surface, the movement creates a vacuum pressure, greatly increasing the amount of effort necessary to move. Exhaustion is the biggest risk, considering the amount of energy it can take to untangle oneself from the waterlogged soil. In reality, quicksand is very rarely more than a few feet deep, making it more of a messy nuisance than a life-threatening hazard. Because the water seeps in from the bottom, the top layer of sand is often dry, causing it to appear to be normal sand. This significantly reduces the friction between the grains of sand, compromising its ability to support weight. But once there is sufficient moisture, the sand and water becomes a suspension where the sand particles are floating within the water. Normal sand can support extreme amounts of weight because friction between the grains of sand creates a force chain, distributing the load across a large area. Traditional quicksand is created when water seeps up from an underground source and saturates an area of sand, silt, clay, or any other grainy soil. Unsurprisingly, real quicksand is pretty tame in comparison to Hollywood’s depiction, but traditional quicksand does have an evil cousin that would pose a grave threat to anyone who might stumble upon it… if it exists. Barring any nearby vines or branch-wielding comrades, the victim will slowly sink until completely submerged. It is usually represented as a deep pool of sandy goo which blends in with its surroundings, lying in wait to slowly suck in anyone who attempts to traverse it. Quicksand is one of the staple environmental hazards in cartoonish low-budget movies, where it has been known to quickly swallow unwitting persons as they wander through jungles and deserts. If you’re not careful, you could lose your life. I also want her of a PMX of her someday along with a couple full-on illustrations of my character I made.Next time you’re traipsing around in a wet, sandy, unfamiliar area, you had best be on your guard for the exotic material known as quicksand.

index.p… Also anyone reading this and wants to make an illustration of her, please read the featured comment. I'm thinking about doing an illustration of her (using the game) sinking, wherever there's mud, swamp or quicksand textures in RPG Maker MV, I'm sure of it. She also likes seducing unsuspected visitors and guards. She does not like vore, being tickled, wrapped around by vines or any disgusting (like ones that make you gag if you know what I'm talking about) or smelly substances/things. She is also a bit of a pervert too, enjoying fondling other girl's breasts including her own. She enjoys swimming and getting involved in sticky or wet and messy situations which is her own personal fetish: sinking into sticky substances and getting covered in it (finds herself disappointed with desert quicksand because it's dry not wet), she loves it!!! Whenever Sarah's done with her mud baths, she cleans herself off in a nearby hot spring. She also wields a sword and shield but drops them or puts those away (not thinking about extreme fetishism here) while pleasing herself with her fetish and hobby. And not forgetting, she also wears small earrings. She also wears a pair of metallic boots with slightly tall heels. She wears a suit of armor (did I forget to mention her breasts are slightly bigger than average? Of course we're not forgetting the breastplate she wears) covering most of her body except her belly button (because I thought it would be sexier) + metallic gloves and a red skirt along with a yellow cape and not forgetting a leather belt on her waist that holds her weapons and potions. Sarah is a 23 year old *seductive* knight who has orange-ish hair (who happens to have two braids of hair behind her, call it braided pigtails if you will) and has beautiful brown eyes (yeah I know it looks kinda gold-ish but it'll do until someone I ask makes an illustration of her).
